CompGeo Salary Survey Benchmark Job Summary and Competencies

Fashion Designers

The Benchmark Job Description below represents the specific Position Characteristics of the job used in the Salary Survey. Benchmark Job Descriptions should be inspected carefully to review the degree of matching between an organizations' Job and the Salary Survey Benchmark. Matching internal Jobs to Salary Survey Benchmark Jobs should not be done on Job Title alone. A thorough comparison of Salary Survey Benchmark to Internal Job Descriptions is recommended. A good overlap should exist on any comparisons used on critical Job Dimensions and Competencies.
 
CompGeo Occupation Group: Art and Design
Job Family: Designers
Benchmark Title: Fashion Designers
 
Summary Job Description Tasks
Design clothing and accessories. Create original designs or adapt fashion trends. Direct and coordinate workers involved in drawing and cutting patterns and constructing samples or finished garments.
 
Examine sample garments on and off models; then modify designs to achieve desired effects.
 
Sketch rough and detailed drawings of apparel or accessories, and write specifications such as color schemes, construction, material types, and accessory requirements.
 
Confer with sales and management executives or with clients in order to discuss design ideas.
 
Identify target markets for designs, looking at factors such as age, gender, and socioeconomic status.
 
Attend fashion shows and review garment magazines and manuals in order to gather information about fashion trends and consumer preferences.
 
Select materials and production techniques to be used for products.
 
Provide sample garments to agents and sales representatives, and arrange for showings of sample garments at sales meetings or fashion shows.
 
Adapt other designers' ideas for the mass market.
 
Purchase new or used clothing and accessory items as needed to complete designs.
 
Visit textile showrooms to keep up-to-date on the latest fabrics.
 
Collaborate with other designers to coordinate special products and designs.
 
Design custom clothing and accessories for individuals, retailers, or theatrical, television, or film productions.
 
Determine prices for styles.
 
Draw patterns for articles designed; then cut patterns, and cut material according to patterns, using measuring instruments and scissors.
 
Develop a group of products and/or accessories, and market them through venues such as boutiques or mail-order catalogs.
 
Read scripts and consult directors and other production staff in order to develop design concepts and plan productions.
 
Test fabrics or oversee testing so that garment care labels can be created.
 
Sew together sections of material to form mockups or samples of garments or articles, using sewing equipment.
 
Research the styles and periods of clothing needed for film or theatrical productions.
 
 
CompGeo Occupation Group: Art and Design
Job Family: Designers
Benchmark Title: Fashion Designers
 
Important Knowledge Competencies Competency Description
Design Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
 
English Language Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.
 
Production and Processing Knowledge of raw materials, production processes, quality control, costs, and other techniques for maximizing the effective manufacture and distribution of goods.
 
Administration and Management Knowledge of business and management principles involved in strategic planning, resource allocation, human resources modeling, leadership technique, production methods, and coordination of people and resources.
 
Sales and Marketing Knowledge of principles and methods for showing, promoting, and selling products or services. This includes marketing strategy and tactics, product demonstration, sales techniques, and sales control systems.
 
Education and Training Knowledge of principles and methods for curriculum and training design, teaching and instruction for individuals and groups, and the measurement of training effects.
 
 
CompGeo Occupation Group: Art and Design
Job Family: Designers
Benchmark Title: Fashion Designers
 
Important Skill Competencies Competency Description
Active Listening Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
 
Critical Thinking Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
 
Speaking Talking to others to convey information effectively.
 
Active Learning Understanding the implications of new information for both current and future problem-solving and decision-making.
 
Social Perceptiveness Being aware of others' reactions and understanding why they react as they do.
 
Coordination Adjusting actions in relation to others' actions.
 
Judgment and Decision Making Considering the relative costs and benefits of potential actions to choose the most appropriate one.
 
Reading Comprehension Understanding written sentences and paragraphs in work related documents.
 
Complex Problem Solving Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
 
Time Management Managing one's own time and the time of others.
 
Management of Personnel Resources Motivating, developing, and directing people as they work, identifying the best people for the job.
 
Monitoring Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action.
 
Persuasion Persuading others to change their minds or behavior.
 
Negotiation Bringing others together and trying to reconcile differences.
 
Service Orientation Actively looking for ways to help people.
 
Writing Communicating effectively in writing as appropriate for the needs of the audience.
 
Instructing Teaching others how to do something.
 
Operations Analysis Analyzing needs and product requirements to create a design.
 
Systems Analysis Determining how a system should work and how changes in conditions, operations, and the environment will affect outcomes.
 
Learning Strategies Selecting and using training/instructional methods and procedures appropriate for the situation when learning or teaching new things.
 
Systems Evaluation Identifying measures or indicators of system performance and the actions needed to improve or correct performance, relative to the goals of the system.
 
Management of Financial Resources Determining how money will be spent to get the work done, and accounting for these expenditures.
 
Management of Material Resources Obtaining and seeing to the appropriate use of equipment, facilities, and materials needed to do certain work.
 
 
CompGeo Occupation Group: Art and Design
Job Family: Designers
Benchmark Title: Fashion Designers
 
Important Ability Competencies Competency Description
Oral Expression The ability to communicate information and ideas in speaking so others will understand.
 
Oral Comprehension The ability to listen to and understand information and ideas presented through spoken words and sentences.
 
Originality The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem.
 
Written Comprehension The ability to read and understand information and ideas presented in writing.
 
Fluency of Ideas The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity).
 
Deductive Reasoning The ability to apply general rules to specific problems to produce answers that make sense.
 
Inductive Reasoning The ability to combine pieces of information to form general rules or conclusions (includes finding a relationship among seemingly unrelated events).
 
Problem Sensitivity The ability to tell when something is wrong or is likely to go wrong. It does not involve solving the problem, only recognizing there is a problem.
 
Written Expression The ability to communicate information and ideas in writing so others will understand.
 
Visualization The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged.
 
Near Vision The ability to see details at close range (within a few feet of the observer).
 
Speech Recognition The ability to identify and understand the speech of another person.
 
Speech Clarity The ability to speak clearly so others can understand you.
 
Category Flexibility The ability to generate or use different sets of rules for combining or grouping things in different ways.
 
Visual Color Discrimination The ability to match or detect differences between colors, including shades of color and brightness.
 
Information Ordering The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations).
 
Selective Attention The ability to concentrate on a task over a period of time without being distracted.
 
Far Vision The ability to see details at a distance.
 
Perceptual Speed The ability to quickly and accurately compare similarities and differences among sets of letters, numbers, objects, pictures, or patterns. The things to be compared may be presented at the same time or one after the other. This ability also includes comparing a presented object with a remembered object.
 
Finger Dexterity The ability to make precisely coordinated movements of the fingers of one or both hands to grasp, manipulate, or assemble very small objects.
 
Flexibility of Closure The ability to identify or detect a known pattern (a figure, object, word, or sound) that is hidden in other distracting material.
 
Time Sharing The ability to shift back and forth between two or more activities or sources of information (such as speech, sounds, touch, or other sources).
 
Arm-Hand Steadiness The ability to keep your hand and arm steady while moving your arm or while holding your arm and hand in one position.
 
 
CompGeo Occupation Group: Art and Design
Job Family: Designers
Benchmark Title: Fashion Designers
 
Prerequisite Qualification Category Education and Experience Level
Related Work Experience Over 4 years, up to and including 6 years
 
Required Level of Education Associate's Degree (or other 2-year degree)
 
On-Site or In-Plant Training None
 
 
CompGeo Occupation Group: Art and Design
Job Family: Designers
Benchmark Title: Fashion Designers
 
Alternate Job Title(s)
Apparel Designer
Apparel Fashion Designer
Athletic Shoe Designer
Clothes Designer
Clothing Designer
Copyist
Costume Designer
Costume Director
Custom Furrier
Dance Costume Designer
Design Director
Designer
Dress Designer
Fashion Adviser
Fashion Consultant
Fashion Designer
Fashion Director
Fashion Illustrator
Fashion Supervisor
Fur Designer
Fur Finisher Tailor
Fur Remodeler
Fur Stylist
Fur Tailor
Furrier Designer
Hat Designer
Historic Clothing and Costume Maker
Image Consultant
Latex Fashions Designer
Men's Designer
Merchandising Director
Pattern Designer
Product Developer
Shoe Designer
Style Advisor
Stylist
Sweater Designer
Uniform Designer
Wardrobe Image Consultant
 
CompGeo Occupation Group: Art and Design
Job Family: Designers
Benchmark Title: Fashion Designers
 
 
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